|
Name |
Effect |
E.S. |
|
STR +2 |
Increases STR value by 2 |
- |
|
VIT +2 |
Increases VIT value by 2 |
- |
|
DEX +2 |
Increases DEX value by 2 |
- |
|
EVA +2 |
Increases EVA value by 2 |
- |
|
EATK +2 |
Increase EATK value by 2 |
- |
|
EDEF +2 |
Increases EDEF value by 2 |
- |
|
Limiter Up |
Increases max HP and EP by 10% |
- |
|
Double Power |
Doubles parameter increases (i.e. if STR +2 equipped it will increase
STR value by 4) |
- |
|
CRTC +5 |
Increases critical damage by 5% |
● |
|
Rare +10 |
Increases chance of rare item drop by 10% |
● |
|
Rare +30 |
Increases chance of rare item drop by 30% |
● |
|
Damage 10 |
Reduces damage received by 10% |
- |
|
EP Half |
Cost of casting ether spells is halved |
● |
|
ST Double |
Support status effects last twice as long |
- |
|
Revenge Power |
25% chance of counter boost when critically hit |
● |
|
Combo Boost |
Enables character to boost even if in the turn window |
● |
|
EP Regen 1 |
Recover 2 EP each turn |
● |
|
Samurai Soul |
STR and EATK up 25% when an allay is KO |
- |
|
Knight Soul |
VIT and EDEF up 25% when an allay is KO |
- |
|
Last Revenge |
When hit with lethal damage, char stays at 1 HP, counter boost, gains
full stock (once) |
- |
|
Ether Burst |
Ether spells twice as powerful, but require twice the EP |
- |
|
First Combo |
Start each battle with 1 stock |
- |
|
Abandon |
50% chance of counter boost when stocking if attack is either guarded
or evaded |
● |
|
Overload |
50% chance of gaining 2 stocks at once when stocking |
- |
|
STA Resist 2 |
Increases all status resistance by 20% |
● |
|
STA Resist 3 |
Increases status resistance by 30% |
● |
|
Flare Coat |
Reduces fire damage by 25% |
- |
|
Ice Coat |
Reduces ice damage by 25% |
- |
|
Thunder Coat |
Reduces thunder damage by 25% |
- |
|
Aura Coat |
Reduces aura damage by 25% |
- |
|
Blade Coat |
Reduces slash damage by 25% |
- |
|
Spear Coat |
Reduces pierce damage by 25% |
- |
|
Hammer Coat |
Reduces hit damage by 25% |
- |
|
Beam Coat |
Reduces beam damage by 25% |
- |
|
Swimsuit |
AGL +1, damage received increases by 10-15%, skill points received up
by 10% |
- |